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UPLIFT - Enabling Latent Human Capability Through Gaming
Nathanael Ng
IDT Masters Thesis Project, 2005

Uplift is a game which is intended to induce the mental state known as 'flow' in the player. The game will accomplish this in several ways: it will be highly malleable, allowing users to adapt it to create optimal conditions for themselves. It will support varying levels of visual abstraction and visual clarity, and finally it will support a biofeedback/neurofeedback interface to allow it to measure and react to the player's level of tension/relaxation. Project website online at http://steel.lcc.gatech.edu/~nng/uplift/.

   
     
 
 

Past Projects::

Agency

Catharsis comes to NeverWinter

GameLog

Swarm General

Triad

Wide-Ruled

EGL Game Seminar

UPLIFT

 
 
 
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