Mission Statement
Mission
The Experimental Game Lab (EGL), housed in the School of Literature, Communication and Culture’s Digital Media Program, is an interdisciplinary research community comprised of groups and individuals engaged in a broad array of experimentation that brings together humanities, computer science, design and the arts through a unique blend of theory and practice. Our aim is to investigate and extend the expressive capabilities of games, to foster critical analysis, and to better understand and influence the role of video games in culture. More
Research Areas
The EGL’s research areas include: generative and emergent game design; machinima; games and story; activist, documentary, serious and persuasive games; tangible play and novel interfaces; pervasive and Big Games; games and performance; games and augmented/mixed reality; mobile play; the convergence of games and interactive television; platform studies (including game system hacking and programming); diversity and gender in games; game ontologies; game criticism; and the sociology of play. The EGL also produces annual game-related symposia, lecture series, salons, residencies and exhibitions, as well as facilitating collaborations with other institutions and corporate partners.