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DOTCOM
Jeff Crouse, John Goetzinger, Jonathan Shaw
Previous Contributors : Mayhew Seavey, Casey Fiesler, Jeremy Townsend
Built on the infrastructure developed by the ABL/UT project, DOTCOM is a game played in the Unreal Tournament environment and composed primarily of ABL non-player characters in the tradition of the interactive drama, Facade.
In the setting of a late nineties startup Internet company, the player must interact with these characters - coworkers - in order to make decisions that will influence the success of the company, as well as how well he or she comes out in the end when the company goes public - or goes bust.
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