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DOTCOM
Jeff Crouse, John Goetzinger, Jonathan Shaw

Previous Contributors : Mayhew Seavey, Casey Fiesler, Jeremy Townsend

Built on the infrastructure developed by the ABL/UT project, DOTCOM is a game played in the Unreal Tournament environment and composed primarily of ABL non-player characters in the tradition of the interactive drama, Facade.

In the setting of a late nineties startup Internet company, the player must interact with these characters - coworkers - in order to make decisions that will influence the success of the company, as well as how well he or she comes out in the end when the company goes public - or goes bust.

 

   
     
 
 

Current Projects::

ABL Unreal

DOTCOM

Drama Management in NWN

Game Ontology

GameLog

Mobile Technologies

Search-Based Drama Management

Machinima

Charbitat

 
 
 
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